We are pleased to announce the release of Mali Graphics Debugger 3.0, which focuses on the user experience and makes the most out of all the work that has been done in the last two years. This release has required a great engineering effort, which started a year ago, during which time we have also added OpenGL ES 3.1 and Android Extension Pack support, ARMv8 64-bit targets, live shader editing, and support for all the new released versions of the Android system.
Version 3.0 adds support for multi-context applications and the capability of tracing multiple processes on an Android and Linux system. We have also changed our underlying GUI framework and added a few new UI features to most views.
Read the release announcement on malideveloper.arm.com