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Mali Weekly Round-Up: Top Tech and 64-bit Platforms

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After a little hiatus in these blogs while I took a trip to Scotland, these blogs are back on the road! So, what has happened in the ARM Mali world this week?

ARM and Geomerics recognized in the Develop 100 Tech List

 

Develop have published the ultimate list of tech that will influence the future of gaming. Including a multitude of upcoming platforms and the tools, engines and middleware required to make great games run excellently, the list is well worth a read. The ARM-based Raspberry Pi took pride of place in the top spot, followed shortly afterwards by Geomerics Enlighten technology at #8, which has recently been integrated into Unreal Engine 4 and Unity 5 (#2 and #3 in the Tech List respectively).  It was great to see the Mali Developer Center at #33 being recognized for its efforts to help developers fully utilize the opportunities the mobile market offers through its broad range of developer tools, supporting documentation and broad collaboration across the gaming industry.

ARM release 64-bit hardware development platform, "Juno"

 

Following the announcement of 64-bit Android at Google IO, this week Linaro announced a port of the Android Open Source Project (AOSP) to the ARMv8-A architecture. At the same time, the Juno development board was released, sporting a dual-core ARM Cortex-A57 CPU and quad-core Cortex-A53 in big.LITTLE configuration, plus a quad core ARM Mali-T624 GPU for 3D graphics acceleration and GPU Compute support. Altogether, this provides the ARM Ecosystem with a strong foundation on which we can accelerate Android availability on 64-bit silicon and drive the next generation of Android mobile experiences.

 

Ask the experts: Jem Davies answers your questions on AnandTech

 

The CPU folk did their "Ask the Experts" a while back and now it's the turn of the GPU to have the spotlight! This week ARM's Jem Davies has been answering your questions on AnandTech with topics ranging from mobile versus desktop graphics features to GPU Compute and the future of graphics APIs. Jem is also starring in a Google Hangout on AnandTech next week, Monday 7 July - tune in for what is set to be an informative and detailed debate.

 

Good luck to all teams competing in the Brains Eden Game Jam this weekend!

 

Following our "Developing for Mobile" Workshop at Brains Eden, the teams in Cambridge will set to tomorrow to develop the best game of the weekend. With the importance of mobile gaming growing rapidly, all teams have been given access to a Google Nexus 10 and the expertise of ARM experts who are present throughout the event to guide students in how to get the best performance from these devices. Details of how they get along will be reported next week!


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