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Tech Symposia 2016 Tech Talks - Graphics, video and virtual reality

Following a fantastic first event in Shanghai it was off to the airport for a short hop to a much chillier Beijing for round two of 2016’s Tech Symposia. On Monday we talked about the keynotes and...

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Tech Symposia 2016 China roundup: Shanghai – Beijing – Shenzhen

Welcome to sunny Shenzhen for the third and final day of the China leg of ARM Tech Symposia 2016. There’s a very different feel to this city from the moment you leave the airport. Just a few short...

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VR hub page - A one stop shop for all things virtual reality

Welcome to our brand new VR hub - your one stop shop for all the VR content across the ARM Connected Community.VR  blog series:Is Virtual Reality the Next Big Thing…Again?Virtual Reality: A Focus on...

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Latest Unreal Engine release 4.14 adds mobile features optimized for Mali GPUs

This week, Unreal Engine released their latest UEv4.14 upgrade and it includes several cool mobile features: VR Multiview Support for MobileVR Multiview is an extension of OpenGL ES available on...

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Huawei Mate 9: Sustained performance for gaming & VR

As the days get shorter and the cold weather begins to creep in, we know it’s that time of year when we can start to get excited about the brand new devices for the upcoming year. A major announcement...

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360 video: It's everywhere you look...

360 degree video is changing not only the way we consume content, but the way we create it. We’re no longer restricted to sharing our experiences in selfies, single photos or even panoramas to capture...

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