Quantcast
Channel: ARM Mali Graphics
Browsing all 266 articles
Browse latest View live

Mali at Techcon 2014

Techcon is 10!  Yes, for the tenth time ARM Techcon is up and running from 1 to 3 October at the Santa Clara convention center.  Ahead of three days of presentations, demonstrations, tutorials,...

View Article


Installing OpenCL on Chromebook in 30 minutes

I am interrupting my blog series to share what I think is a rather elegant way to quickly get up and running with OpenCL™ on the ARM® Mali™-T604 GPU powered Chromebook. Please bear in mind that this is...

View Article


Image may be NSFW.
Clik here to view.

Mali Tutorial Programme Completed

             Following on from my previous blog Mali Tutorial Programme for Novice Developers, I am pleased to announce that the first complete semester of 12 tutorials has now been finished and...

View Article

Image may be NSFW.
Clik here to view.

Should Have Gone to Bandwidth Savers

Chinese Version中文版 :节约带宽才是王道 Building an efficient and high performing System-on-Chip(SoC) is becoming an increasingly complex task. The growing demands for bandwidth heavy applications mean that...

View Article

Image may be NSFW.
Clik here to view.

ARM Delivers System Efficiency with a New Suite of Integrated Media IP

Today, the Media Processing team at ARM is delighted to announce the launch of five new products, the ARM® Mali™-T860, Mali-T830 and Mali-T820 graphics processors, the Mali-V550 video processor and the...

View Article


Image may be NSFW.
Clik here to view.

Connecting with China Game Developers

Gaming has always been one of the top applications for GPU, not to mention it accounts for majority of app revenues on the smart mobile devices. That is why ARM is running the Game Developer Days in...

View Article

Image may be NSFW.
Clik here to view.

Mali Graphics Debugger v1.3.2 released with support for Android L

Mali Graphics Debugger v1.3.2 now supports the most recent version of Android, 5.0 “Lollipop”.Mali Graphics Debugger is an advanced API tracer tool for OpenGL ES, EGL and OpenCL. It allows developers...

View Article

Image may be NSFW.
Clik here to view.

The Movie Vision App: Part 1

Introduction The Applied Systems Engineering (ASE) team at ARM is responsible for both implementing and presenting technical demonstrations that show ARM® technology in context. These demonstrations...

View Article


Image may be NSFW.
Clik here to view.

The Movie Vision App: Part 2

Introduction Following on from The Movie Vision App: Part 1, in Part 2, we’ll immediately move on and discuss two more image filters implemented for the project.  Movie Visions Filters: “An Old Man...

View Article


Image may be NSFW.
Clik here to view.

OpenGL ES Emulator v2.0-BETA with OpenGL® ES 3.1 support

We are pleased to release a new version of the Mali OpenGL ES Emulator, v2.0-BETA*, which adds support for OpenGL ES 3.1.From Khronos website:“OpenGL ES 3.1 provides the most desired features of...

View Article

Image may be NSFW.
Clik here to view.

The Movie Vision App: Part 3

Introduction This last blog in the Movie Vision App series, following on from The Movie Vision App: Part 1 and The Movie Vision App: Part 2, will discuss two final movie effect filters.  Movie Vision...

View Article

Mali Performance 4: Principles of High Performance Rendering

Previous blog in the series: Mali Performance 3: Is EGL_BUFFER_PRESERVED a good thing? In my previous blogs in this series I have looked at the bare essentials for using a tile-based rendering...

View Article

Image may be NSFW.
Clik here to view.

When Parallelism Gets Tricky: Accelerating Floyd-Steinberg on the Mali GPU

Embarrassingly ParallelIn the world of parallel computing when an algorithm can be easily split into multiple parallel jobs, where the output of each of the jobs doesn’t depend on the output of any...

View Article


ARM Mali-450: A Perfect Solution

The global smartphone market has witnessed extraordinary growth in recent years with shipments rising by 23% in 2014 to exceed the 1.2bn unit threshold. Market research firm CCS Insight forecasts...

View Article

Image may be NSFW.
Clik here to view.

Epic Giveaway 2014: Super-Stellar Media Experiences With The Samsung Galaxy S5

Another year has almost passed for the Mali team and, crikey, has it been a busy one. With the mobile market booming - particularly in the mainstream segment - demand for ARM® Mali™ GPUs has never been...

View Article


ASTC Does It - Part II: How To Use It

This year at GDC I gave a presentation on our exhibition booth about using ASTC with different types of textures to get the best visual results. It’s interesting that in the past whenever I spoke about...

View Article

Image may be NSFW.
Clik here to view.

TyGL is now open source!

You might remember that back in August we released details of a program ARM had been working on in conjunction with Szeged University and Samsung Research UK. TyGL is a new backend for WebKit which...

View Article


Installing OpenCL on Chromebook 2 in 30 minutes

I have previously shared how to install OpenCL™ on the Samsung XE303C12 Chromebook powered by the ARM® Mali™-T604 GPU. I have found that things are slightly different on the newer Samsung XE503C12...

View Article

Image may be NSFW.
Clik here to view.

Major Upgrade for Mali Graphics Development Tools, with Support for OpenGL ES...

ARM has released new major upgrades for the graphics debugger (Mali Graphics Debugger v2.0) and the OpenGL® ES emulator (Mali OpenGL ES Emulator v2.0), and an update for the offline shader compiler...

View Article

Image may be NSFW.
Clik here to view.

Stereoscopy Without Headaches

For GDC 2014 I wrote a presentation intended to capture people’s interest and get them to the ARM lecture theatre using a lot of the buzz surrounding the current uptake in 3D tech. Alas, we never got...

View Article
Browsing all 266 articles
Browse latest View live